
Whilst the basic infrastructure remains largely unchanged, one of the neatest new features is the introduction of Hardcore mode. Working with one faction may incur the wrath of another, whilst going out of your way to do good deeds can present a number of cool perks. Depending on how you wish to develop your character, you may be more inclined to sort issues through guns, bribery, diplomacy or digging around for sneaky alternatives. There are lots of other cool cliques as well, but the manner in which the two movements are interpreted and discussed infuses the game with a depth and intelligence rare among its contemporaries, and grants New Vegas two rather more intriguing foils than the Brotherhood of Steel/Enclave proved to be in Fallout 3.įNV’s strength remains in the breadth and richness of the experience each individual will garner depending on personal preference and decisions. New Vegas really hits its stride when you become entangled in the struggle between the NCR a militaristic organisation stylised as keepers of the peace, and Caesar’s Legion a brutal utilitarian movement lead by self-styled messiah Caesar.
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Along the way you’ll meet travellers, bandits, dangerous and freaky animals (Giant Radscorpions still make the skin crawl), robots and outcasts living in caves – a delightful hotchpotch of good, bad, mad and eccentric personalities. Compelled to journey out across the post-apocalyptic Mojave wasteland towards the New Vegas Strip, a mysterious enigma known as Mr. It’s a bit of a slow-burn, as in contrast to Fallout 3’s engaging ‘escape the Vault’ opening, New Vegas begins in a rather more sedate fashion, with your ‘Courier’ character being nursed back to health by a kindly doctor, having been shot, left for dead, and located by a shifty cowboy robot.

Bethesda/Obsidian’s cavalier ‘fix it later’ attitude smacks of a troubled project, as lessons from Fallout 3 have seemingly gone unheeded, and for fans, the familiar nature of its frailties may leave a bitter taste in the mouth.

Its technical frailties are at times so severe, they threaten to derail what is another remarkably immersive game world. New Vegas coming to be associated with the dreaded 'flawed masterpiece’ tag is as deflating as it was, perhaps, inevitable. That New Vegas scores as well as it does is testament to the game’s breathtaking scope and far-reaching design, given that, at times, it feels almost broken.
